Seventy-five classic board games, retold for the Bible and free to play in any browser. They are grouped by the way they are played, so if you enjoy one you will probably enjoy its neighbours.
3 ready to play, 75 chosen so far.
Placement & Connection
You add a piece to an empty point and it never moves again. All the difficulty is in what counts as a win: a line of five, a connected chain from edge to edge, an enclosed region, a captured box.
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Living Stones Surround your opponent and enclose the board. The oldest game in the world. Soon
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Five Smooth Stones Place your stones on the grid. Line up five in a row before your opponent does. Soon
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The Highway of Holiness Lay stones across the hex grid to build an unbroken bridge from side to side. Soon
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The Ten Virgins Line up five stones in a row, or capture five pairs of enemy stones to win. Soon
- Through the Roof Drop discs into the upright grid to connect four of your colour before your opponent. Play
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The Nine Fruits of the Spirit Win small three-by-three grids to claim fruit across the master board in a row. Soon
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Building the Wall Connect dots with lines to close boxes and claim territory on a grid of pegs. Soon
Stack & Transform
The awkward squad: pieces that sit on top of each other, boards that rotate, lines that shove, rings that flip what they pass over.
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Stand Fast Push lines of your marbles against your opponent to shove six off the board. Soon
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Jacob's Ladder Move your worker, build a tower, and climb to the third level before your rival. Soon
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One Body Lay hexagonal tiles without a board and surround the opposing queen bee to win. Soon
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Prepare Ye the Way Stack stones to build an unbroken road from one edge of the board to the other. Soon
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Turned Around Move your rings across the grid to flip markers and create lines of five. Soon
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The Four Winds Place a marble and twist a quadrant of the board. Connect five in a line to win. Soon
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Love Covereth Line up four pieces while swallowing smaller ones under your larger cups. Soon
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Turn the Hearts Pick an outer cube, turn it to your mark, and slide the row to make five in line. Soon
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With What Measure Ye Mete Choose the piece your opponent must place. Line up four with a shared trait. Soon
Step & Capture
Pick up one of your pieces, put it on a neighbouring point, and possibly take something. Seventeen games differ only in the adjacency graph and the capture rule.
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Over the Wall Guide the king safely to a corner, or surround him with your ring of attackers. Soon
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The Wolf and the Flock Corner the prowling wolf with seventeen geese, or leap and scatter the flock. Soon
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Crossing Over March your pawns forward diagonally. Touch the enemy baseline first to win. Soon
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The Gathering Manoeuvre your scattered pieces until they unite into one single connected group. Soon
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A Threefold Cord Form mills of three in a row to remove your opponent's pieces from the board. Soon
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Wheat and Tares Jump over enemy pieces on the ancient diagonal grid. Every jump is mandatory. Soon
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The Roaring Lion Crowd four roaring lions with twenty goats until not a single beast can move. Soon
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Draw Nigh Step toward or away from enemy lines to sweep whole rows off the board at once. Soon
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The Fowler's Snare Whirl around corner loops and strike your opponent's pieces from behind. Soon
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Sowing and Reaping Drop your counters onto the sands and sandwich enemy pieces to capture them. Soon
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The One That Strayed Jump an enemy piece to capture it, then choose a second enemy piece to remove. Soon
- Eight Souls Slide your counters between the eight points and the centre to block your opponent. Play
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The Pool of Bethesda Slide three counters along the octagonal lines into a row through the centre. Soon
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Go Ye Therefore Spawn copies or leap across squares to convert every adjacent enemy piece. Soon
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The Exodus Hop your camp of checkers across the board and settle into the opposite corner. Soon
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From the Four Corners Chain long jumps through crowded lines to race your marbles across the star. Soon
Riders & Chess-likes
Pieces move by a per-type vector table with ranges, blockers, promotion zones and sometimes re-entry from a captured stock.
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Crossing Jordan Advance your pieces across the river and trap the opposing general in his palace. Soon
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The Redeemed Capture enemy pieces and bring them back onto the board fighting on your side. Soon
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The Two Camps Leap your cannons across the board and outmanoeuvre the rival army in its palace. Soon
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Walls of Jericho Move your queens and shoot flaming arrows to seal off squares on a shrinking board. Soon
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The Gifts Are Shared Move your master and disciples using cards that pass to your opponent each turn. Soon
Track & Dice
Roll, advance along an ordered path, land on something that does something to you. Ten games — the single largest reuse win in the whole set.
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The Father's House Roll the dice, race around twenty-four points, and bear your checkers off home. Soon
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Out of Egypt Cast sticks and navigate thirty ancient squares through hazards to reach safety. Soon
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Abram's Journey Roll four-sided dice and race down the central lane to land on safe rosettes. Soon
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Every Kindred and Tongue Roll a six to enter the cross track, send rivals home, and race all four tokens in. Soon
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Trials and Mercies Take shortcuts through the centre hole and send opponents back to their start. Soon
- Ladders and Serpents Climb the ladders of virtue and avoid the slippery serpents on the way to one hundred. Play
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The Pilgrim's Progress Roll the dice along a sixty-three space spiral track past hazards and pitfalls. Soon
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The Road to the Manger Draw a coloured card and follow the winding path toward Bethlehem. No reading needed. Soon
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The Pilgrim's Life Spin the wheel, choose your route at each fork, and gather treasures for heaven. Soon
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The Six Wedges of Scripture Answer scripture questions across six categories and fill your wheel with wedges. Soon
Sowing
Lift the seeds from a pit and drop them one at a time around the board. Two games, and they differ by four parameters.
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The Sower Went Forth Scoop seeds from a pit, sow them one by one, and capture the most in your store. Soon
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Feed Thine Enemy Sow seeds around twelve pits and capture groups of two or three without starving your foe. Soon
Tile & Shape Placement
Take a shape from a supply and fit it onto the board legally, then score what it touches.
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Living Stones of the Temple Fit your coloured shapes on the board touching only at the corners, never edges. Soon
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Building the Kingdom Draw and place land tiles to expand roads, cities, and chapels across the kingdom. Soon
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A Land Flowing with Milk and Honey Gather resources from hexes, trade with neighbors, and build settlements and roads. Soon
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Dividing the Inheritance Draft landscape dominoes to construct a five-by-five territory with crowned realms. Soon
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The Mosaic of the Sanctuary Draft colourful tiles from the market to complete ornate rows along your wall. Soon
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Dorcas' Coats and Garments Spend buttons and time to fit patch shapes together and weave a complete quilt. Soon
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The Wilderness Wanderings Slide spare tiles into the maze to shift the corridors and reach your next goal. Soon
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The Chain of Faith Match pip numbers end-to-end to play out your domino tiles onto the growing chain. Soon
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Seven Pieces, One Story Arrange seven geometric shapes to match silhouettes without overlapping a single piece. Soon
Networks
Nodes and edges. Claim the edges, or move along them while somebody hunts you.
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The Narrow Way Race your pawn to the far side while placing wooden fences to block your rival. Soon
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Unto the Uttermost Part Deploy armies across the world map, roll dice to battle, and secure continents. Soon
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The Journeys of Paul Collect matching cards to claim travel routes between cities and complete your journeys. Soon
Hidden Information
Somebody knows something you do not, and the game is the process of narrowing it down.
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The Whole Armour Deploy your hidden ranks, avoid concealed traps, and capture the opposing banner. Soon
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Launch Out Into the Deep Call out grid coordinates, track hits and misses, and locate the hidden vessels. Soon
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The King's Dream Deduce the secret colour sequence in ten turns using white and black clue pegs. Soon
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Who Rolled Away the Stone? Visit rooms, gather clues from suggestions, and deduce the truth by elimination. Soon
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Saul Hunts David Coordinate search teams across the map to corner the fugitive hidden in the wilderness. Soon
Solo Puzzles
No opponent at all. Nine games that need a generator and a solver where the others need an AI.
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Stones of Remembrance Find matching pairs of unblocked stones to dismantle the entire pyramid. Soon
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I Only Am Left Jump pegs over their neighbours to clear the board until only one peg remains. Soon
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Set in Order Slide fifteen numbered tiles using the single empty space to put them all in order. Soon
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Roll Away the Stone Shift the smaller blocks within the frame to let the great stone escape through the door. Soon
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Every Stone in Its Place Push crates onto their designated target squares without trapping them in corners. Soon
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The Snare of the Fowler Uncover safe tiles using surrounding number clues to flag every hidden danger. Soon
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Let There Be Light Toggle lights and their four neighbours with each tap to switch the entire board on. Soon
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Into All the World Leap your knight across the board to visit all sixty-four squares exactly once. Soon
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Gideon's Three Hundred Remove counters from any row on your turn and force your rival to pick up the last stone. Soon